The daily driver
Player and account search, character inspection, log lookups. The things a GM does every shift, faster than a SQL query and safer than one.
Metin2Admin is a hosted admin panel for Metin2 private servers. A small agent runs next to your game server and connects outbound — no open ports, no shared passwords, no copy of your database anywhere else.
No firewall changes, no database users for a third party, nothing installed in your game files.
Create your organization in the panel, add your server, and get a single-use enrollment token.
One small program on your machine. It generates its own key, dials out over an encrypted connection, and signs everything it says. The key and your database credentials stay with you.
The agent reads your schema — every table, every column, including the ones you added yourself — and the panel shows your server exactly as it is.
The daily work of running a server — done in a panel your whole team can use, instead of a database console only you dare to touch.
Player and account search, character inspection, log lookups. The things a GM does every shift, faster than a SQL query and safer than one.
Custom columns and home-grown tables show up the moment the agent sees them. The panel adapts to your schema — you never adapt your server to a panel.
Invite your staff with their own accounts, define your own roles, and grant access per server. Nobody needs the root password to do their job.
Every action is written to an audit trail you can read — including anything our own staff ever do, with the stated reason, visible in your organization's log.
Two-factor sign-in, a cryptographically signed agent protocol, per-organization encryption at rest. On every plan, always — charging extra for safety would say everything about a product like this.
Result caching is off until you switch it on. You choose what is cached and for how long, and one click purges all of it.
The agent holds your database credentials and its private key; neither ever leaves your server. The panel sends signed, validated requests — it never holds a connection string to your database.
Game server · database · credentials · agent key
The panel · your team · your audit trail
No. The agent connects outward to the panel; nothing connects in to you. Your database stays bound to your machine, and no port needs opening.
We cache only what you switch on, for as long as you choose, and you can purge it in one click. What we always keep is metadata: your team, your settings, your schema's shape, and the audit trail of what was done.
MySQL and MariaDB — the engines Metin2 servers actually run. The agent reads standard schema metadata, so old and new versions alike are fine.
Yes — that's the point. The agent reports your schema as it is, and anything it sees renders in the panel, custom tables and columns included.
We're onboarding from the waitlist while we finish the panel — early access is free. Per-server pricing arrives at launch, and waitlist members hear first.